My name is Jonathan DiGiacomo. I am currently studying to get my M.S. in Computer Science (Game Development) at the Viterbi School of Engineering at University of Southern California. I got my B.S. in Computer Science with a minor in Mathematics at Stevens Institute of Technology in 2017.

Professionally, my interests lay in gameplay and engine programming with a focus on graphics. I might also enjoy tool programming but I have yet to explore it. Although primarily a game developer, I am also well versed in Android application development, having accumulated more than a year of professional experience during my undergraduate career.

From an early age, I realized I wanted to develop games. I started teaching myself to program in the 6th grade. During my early years, I would obsessively develop programs and read up on topics such as the rendering pipeline in an effort to learn as much as possible. My hunger for knowledge only grew as I expanded and refined my abilities during my undergraduate career. Now, as I pursue my master’s, I am excited to continue to learn and strive for improvement.

In the future, I hope to obtain a full-time position at a AAA studio.

[Gameplay Programmer Resume] https://goo.gl/xvK4Mu
[Engine Programmer Resume] https://goo.gl/9n9nGq
[LinkedIn] https://www.linkedin.com/in/jonathandigiacomo/
[Twitter] https://twitter.com/invaderjon